Switch to an empty slot before the draw. The Stand you already have stays where it is.
a bizarre run stands
A Rokakaka Fruit removes the Stand in the occupied slot. A Stand Arrow then draws a new one.
Two Stand slots are open when you start A Bizarre Run, and the third slot is a separate paid unlock. Switching to an empty slot is how you roll another draw while keeping the Stand you already play. Because the opening tutorial hands you a random card, test that first Stand across a full race before spending a Rokakaka Fruit and a Stand Arrow on a replacement.
Availability ledger
| Stand | Availability | Movement |
|---|---|---|
SandmanDescribed | Described in the early-access race guide. | Runs without a horse, can make large jumps, and needs time to build speed. |
D4CDay after release | Planned for the day after public release. | Not described as part of the launch roster. |
Scary MonstersLater | Planned for a later update. | The guide gives an announced estimate of one to two weeks after public release. |
A horse route does not translate directly. Acceleration and stamina matter.
Replacement chain
Rokakaka Fruit
Use the fruit on the occupied slot. It removes the Stand that is sitting there.
Stand Arrow
Fire the arrow only after that slot is empty. An arrow used while the slot is still filled does not swap the Stand out.
New draw
The empty slot then receives the draw. You do not pick the name from a list.

Where the next draw comes from
Shop merchant
The merchant sells Stand items outright, which is the direct way to hold an arrow and a fruit before the next race.
Craft
Open Stands, then Craft, to turn Stand Arrow Fragments into a Stand Arrow. Follow the recipe printed on that screen.
Spin Wheel
A spin can pay cash, a Rokakaka Fruit, arrow fragments, or a Shiny Stand Arrow. The result is random, so a run should not depend on one prize.
An older pre-release feature list describes a Stand Arrow as offering a choice of 1 of 3 Stands. The early-access race guide instead starts from the random tutorial card draw, then clears an occupied slot with a Rokakaka Fruit before using a replacement Stand Arrow.
Announced names
Sandman is the Stand the race guide describes in detail, including how its on-foot running replaces a horse. D4C is scheduled for the day after public release and sits outside the initial launch roster. Scary Monsters is slated for a later update, estimated at one to two weeks after release.
Check official announcements before spending for this Stand.
These three rows are availability and movement notes. Full damage tables and cooldown numbers are not published.
Managing your two free slots before spending items
Every new account begins with two open Stand slots and fills only the first slot during the tutorial card draw. That means your second slot is already empty when you reach the lobby for the first time. Before you consume a Rokakaka Fruit to wipe your tutorial Stand, switch to that second open slot and use your first Stand Arrow there. Keeping two playable Stands gives you a safe fallback if your new roll does not fit your preferred mode.
Once both free slots are occupied, never fire a Stand Arrow while a filled slot is active, because an arrow alone will not overwrite an existing Stand. Always verify which slot is selected, use a Rokakaka Fruit to clear the Stand you want to replace, and confirm D4C or Scary Monsters has actually been patched into the live server before spending arrows or fragments chasing those names.